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Ragdoll related scripting commands
Closed, ResolvedPublic

Description

Scripting commands related to the ragdoll system would be extremely appreciated:

Calling ragdoll on a living unit (similar to a living unit being hit by a car and not dying but falling over) would immensely help anyone making a custom damage/medic model for the game; currently you can't knock down an incapacitated unit and have to spawn in a dummy to ragdoll in its place.

Checking whether a unit's ragdoll animation is over would also be extremely great.

Details

Legacy ID
3401591128
Severity
None
Resolution
Duplicate
Reproducibility
N/A
Category
Feature Request
Steps To Reproduce

N/A

Additional Information

N/A

Event Timeline

Sniper_Party edited Additional Information. (Show Details)
Sniper_Party set Category to Feature Request.
Sniper_Party set Reproducibility to N/A.
Sniper_Party set Severity to None.
Sniper_Party set Resolution to Duplicate.
Sniper_Party set Legacy ID to 3401591128.May 7 2016, 6:28 PM
Sniper_Party added a subscriber: Sniper_Party.

Whoops. Similar to ID 0004063: http://feedback.arma3.com/view.php?id=4063 added tags on the other one to make it easier to find in the search.