Scripting commands related to the ragdoll system would be extremely appreciated:
Calling ragdoll on a living unit (similar to a living unit being hit by a car and not dying but falling over) would immensely help anyone making a custom damage/medic model for the game; currently you can't knock down an incapacitated unit and have to spawn in a dummy to ragdoll in its place.
Checking whether a unit's ragdoll animation is over would also be extremely great.