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Respawn position module dont show the "name" property in the menuposition menu
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Description

Using the respawn template menuposition don't show the 'name' property - in spanish 'nombre' - the menu.

I'm speaking the textstring using inside the module to show distinct names into the menuposition - not the name property of the module -.

Instead the textstring with his real name show a default textstring that contains something like "near of..."... {F23735}

Details

Legacy ID
2304693602
Severity
None
Resolution
Open
Reproducibility
Always
Category
Scripting
Steps To Reproduce

Create a respawn point with respawn = base and add a description text string "name" - spanish "nombre" -

Use the attached map to see the problem.

Event Timeline

djotacon edited Steps To Reproduce. (Show Details)Apr 17 2014, 3:17 PM
djotacon edited Additional Information. (Show Details)
djotacon set Category to Scripting.
djotacon set Reproducibility to Always.
djotacon set Severity to None.
djotacon set Resolution to Open.
djotacon set Legacy ID to 2304693602.May 7 2016, 6:26 PM
Bohemia added a subscriber: AD2001.Apr 17 2014, 3:17 PM

Added mission to reproduce the problem.

In the menuposition at the beginning of the mission you can see that the textstring dont show the real name of respawn module.

Can confirm that.
Using 'respawnTemplates[] = {"MenuPosition"};' doesn't show the 'name' property set in the respawn module(s).
Instead it shows 'E of _location' or 'near of _location' depending on the module position relativ to the nearest location.

For example 'E of Camp Rogain' when the respawn module is inside CampRogain,
'near Agia Marina' when the module placed near but outside of Agia Marina.

It also says the name shows up on the map but, it never does.

This causes major issues if you have respawn positions close to each other - since the respawn positions end up having the same 'auto generated name' from the map position The consequence is that the menu position seems to jump continuously from one point to another making it difficult to choose one position. This is a major bug and needs fixing urgently please.