Page MenuHomeFeedback Tracker

Add proper support for selectWeapon "" [VIDEO]
Reviewed, WishlistPublic

Description

As you know one of the super annoying things in Arma is that you cannot have no weapon selected by default. As soon as you drop your current weapon your character would take another available weapon until you drop them all. This is major pain in the butt. unit selectPlayer "" does exactly nothing. However I recently discovered that you can force no weapon with action "switchweapon"

The problem here is that it has many bugs, weapon and animation as no one until now has bothered to make it a feature. One way of doing this would be to make scripting command unit selectWeapon "" to select no weapon and also add another way of doing so in action menu and keys bindings as well as playAction action.

It does look ok you know: http://www.youtube.com/watch?v=ndK9Ng0oaMI

Details

Legacy ID
781761780
Severity
None
Resolution
Open
Reproducibility
Always
Category
Feature Request
Steps To Reproduce

execute

player action ["SwitchWeapon", player, player, 100];

Event Timeline

Killzone_Kid edited Additional Information. (Show Details)
Killzone_Kid set Category to Feature Request.
Killzone_Kid set Reproducibility to Always.
Killzone_Kid set Severity to None.
Killzone_Kid set Resolution to Open.
Killzone_Kid set Legacy ID to 781761780.May 7 2016, 6:23 PM
Bohemia added a subscriber: AD2001.Apr 9 2014, 10:16 PM