I want to start my mission with a helo dropoff. Before that I want to assemble, so the team is starting on a base with some suply crates. From that point I want to have an AI helo do a pickup or start from the base itself. The problem is that with the pickup the helo won't land and let the units go in but fly to the next move waypoint directly. I tried using triggers on HOLD waypoints, triggers on LOAD waypoints, syncing the LOAD and GET IN waypoints etc. The weird thing is that sometimes it DOES work but most of the time it doesn't. To try find what is happening I also tried to create an empty helo and make an AI unit enter the helo with a GET IN waypoint and nothing happens. The unit is just standing next to the helo and is doing nothing. When I use a GET IN NEAREST waypoint instead, the unit enters the helo after walking some circles around it. I tried using different helo's but there is no difference. I really tried everything and after breaking my head over this for some time I'm sure its a bug and not user error.
Description
Description
Details
Details
- Legacy ID
- 1073195945
- Severity
- None
- Resolution
- Open
- Reproducibility
- Always
- Category
- Editor
Event Timeline
Comment Actions
Why is this a ticket?
How about you try it in the mission editing and scripting forum first?