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Vehicles jump too easily and too far.
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Description

All kind of vehicles except the tracked ones and especially cars and MRAPs seem to be too light or feel like they're driving on the moon.
It doesn't even need high speeds or huge hills to make vehicles jump ridiculously far.
When driving with moderate speed through rough terrain, it feels like vehicles are more bouncing around than driving, which doesn't seem right. Especially with the 10+ tons MRAPs.

Details

Legacy ID
235356627
Severity
None
Resolution
Open
Reproducibility
Always
Category
Game Physics
Steps To Reproduce

Best example is the Ifrit MRAP.
Take the Ifrit and drive around rough/hilly terrain.
Try to provoke a jump using the Ifrit and estimate the air time, it will be too high.

Event Timeline

pils85 edited Steps To Reproduce. (Show Details)Apr 1 2014, 3:23 PM
pils85 edited Additional Information. (Show Details)
pils85 set Category to Game Physics.
pils85 set Reproducibility to Always.
pils85 set Severity to None.
pils85 set Resolution to Open.
pils85 set Legacy ID to 235356627.May 7 2016, 6:19 PM
Bohemia added a subscriber: AD2001.Apr 1 2014, 3:23 PM

If you play around with the setmass command the ifrit feels best when setting it's mass to 22-24,000
This obviously will mess up the suspension but makes it apparent that either the mass values are way off in the game or not properly implemented (either from a config or physx point of view)