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Major FPS drop while using the zeus game master menus
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Description

copy pasting the original support email:

I would like to inform you guys with an issue thats happening with my

Arma 3

dev build. My framerate seems to be dropping only when im using the

zeus ui in online servers. So basically when im gamemaster on an online
server, im getting about 5 fps but if i remote control a unit, play as a ground
unit, or play as gamemaster on a lan server, my fps goes back up to normal
values. The best guess i could make is its something with the zeus editor
menus thats causing the framerate drop but since it works fine on lan im not
entirely sure thats the problem. Do you know of any ways i could try to get my framerate back to normal? I already tried reinstalling the game and
the patches and trying different gamemodes and it still has led to no
effect

This is also causing other players in my game to suffer from lag/fps drops when i am game master. {F23484}

Details

Legacy ID
146822403
Severity
None
Resolution
Open
Reproducibility
Always
Category
Ingame UI
Steps To Reproduce
  1. Join any arma online game as game master.

Event Timeline

schauera30 edited Additional Information. (Show Details)
schauera30 set Category to Ingame UI.
schauera30 set Reproducibility to Always.
schauera30 set Severity to None.
schauera30 set Resolution to Open.
schauera30 set Legacy ID to 146822403.May 7 2016, 6:11 PM
Bohemia added a subscriber: AD2001.Mar 17 2014, 4:13 PM

Theres a chance this is not caused by the UI, but maybe something on Altis. I figured that if framerate is 80 when im controlling a unit and 2 when im zeus that its probably the UI doing it.

This happens when the game master is:

A) Off host, meaning the GM or a Zeus enabled player is not the host of the game
B) Assets are on screen

In the null forest or off map, the fps is about cut in half. I get about 40 fps when nothing is near me, but as soon as the terrain, buildings, trees, etc, enter the view port, then the fps goes down to terrible levels, making zeus un-playable for people who are not hosting the server.

The FPS drops also effect the players as well, in most cases, but I'm not quite sure if it effects the host if he is in the player slot.

Also, its not map bound. I've tested zeus on other maps (chanarus, namalisk, etc) and they all have the same problem.

The issue with lag causes it so you can't 'UAV control' units when you are zeus, in game logic zeus mode (vs player entity zeus mode)