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Cant activate trigger with trigger
Closed, ResolvedPublic

Description

I can't seem to trigger (activate) another trigger when testing map via multiplayer, when in the first trigger I put "second trigger" = true
{F23350}

Details

Legacy ID
1793972208
Severity
None
Resolution
Fixed
Reproducibility
Always
Category
Scripting
Steps To Reproduce

Create two triggers, name first one trig1 and another trig2, select trig1 and choose activation via radio Alpha, select trig2 click effects and choose any sound effect to confirm it's activation, put in the OnAct field of the trig1 this --> trig2 = true
Nothing will happen during mission test

Event Timeline

T-Bone edited Steps To Reproduce. (Show Details)Mar 2 2014, 5:50 PM
T-Bone edited Additional Information. (Show Details)
T-Bone set Category to Scripting.
T-Bone set Reproducibility to Always.
T-Bone set Severity to None.
T-Bone set Resolution to Fixed.
T-Bone set Legacy ID to 1793972208.May 7 2016, 6:04 PM

Hi,
you may want to try add a publicvariable. That will spread the news of your trigger status over the network.
See attached mission file.

How would assigning true to a variable make it trigger?
You need to use the condition field of the trigger.

This belongs on the forums...

T-Bone added a subscriber: T-Bone.May 7 2016, 6:04 PM
T-Bone added a comment.Mar 2 2014, 9:48 PM

MulleDK19, that's the point, I do not want condition field to be used, I want my trigger activation change state of another trigger to "True"