We have to kill soldier and destroy weapon for !alive works. We must have possibility to chose if !alive works only with soldier killed or not.
Description
Description
Details
Details
- Legacy ID
- 1342863317
- Severity
- None
- Resolution
- No Bug
- Reproducibility
- Always
- Category
- Scripting
Event Timeline
Comment Actions
You have to return the gunner and put an !alive check in for him.
!alive (gunner gun1);
https://community.bistudio.com/wiki/gunner
This is working as intended as your script is only checking for the existence of the static emplacement.