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Allow Zeus to see briefing and tasks from player perspective
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Description

After a long playthrough, with all the different tasks, it can be difficult for a gamemaster to see which tasks have been completed, assigned, cancelled/failed etc.. Especially for new gamemasters who replace an older one.

I suggest adding an option which allows a gamemaster to switch to player tasks and briefing(as opposed to Zeus tasks and challenges)
Of course if a gamemaster is limited to a specific faction, he should only be able to see his own faction's tasks and briefing.

Details

Legacy ID
1221799075
Severity
None
Resolution
Open
Reproducibility
Have Not Tried
Category
Zeus - Feature Request

Event Timeline

nmdanny edited Steps To Reproduce. (Show Details)Feb 22 2014, 6:16 PM
nmdanny edited Additional Information. (Show Details)
nmdanny set Category to Zeus - Feature Request.
nmdanny set Reproducibility to Have Not Tried.
nmdanny set Severity to None.
nmdanny set Resolution to Open.
nmdanny set Legacy ID to 1221799075.May 7 2016, 6:01 PM
Bohemia added a subscriber: AD2001.Feb 22 2014, 6:16 PM

Ya, I wanted this too.

But I think it'd be better to change the icons of the objectives on the map and in the edit tree view, to indicate the objective's status.

But I think it should display the task hints at the top of the screen when the status changes, so you can see what player's see, like with Sector Controls.