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Zeus line of sight mechanics
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Description

we need a check mechanic to avoid teleporting/placing items/units where a player can see it

the simples method is for this a line of sight(LOS) check.
if the Game Master(GM) interact with an object and a player haves a LOS to the source/destination of the object the color of the marker changes. if he tryes to place if he gets a accustic warning.
but he can force the placement if he repeates the command (i.e dubble click for placement).

this avoids accidents

Details

Legacy ID
1242973714
Severity
None
Resolution
Open
Reproducibility
N/A
Category
Zeus - Feature Request

Event Timeline

SaltatorMortis edited Additional Information. (Show Details)
SaltatorMortis set Category to Zeus - Feature Request.
SaltatorMortis set Reproducibility to N/A.
SaltatorMortis set Severity to None.
SaltatorMortis set Resolution to Open.
SaltatorMortis set Legacy ID to 1242973714.May 7 2016, 5:58 PM