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Server created "Land_Tyre_F" moves when "Land_Tyre_F" is created on client [VIDEO]
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Description

If you create "Land_Tyre_F" on the server and then create more "Land_Tyre_F" on the client, the server object will move up and down as shown on the video:

http://www.youtube.com/watch?v=U0t31DTGwGY

Of course this is not about the tyre, this is about why would server created object of the same type move at all?

Details

Legacy ID
2000275093
Severity
None
Resolution
Open
Reproducibility
Always
Category
Multiplayer
Steps To Reproduce

join dedicated server
execute on client:

playerServer = player;
publicVariableServer "playerServer";

execute on the server:

"Land_Tyre_F" createVehicle position playerServer;

now walk to the tyre and look at it while spawning tyres on the client every 5 seconds. Execute on the client:

  • spawn {

for "_i" from 1 to 10 do {

		"Land_Tyre_F" createVehicle position player;
		sleep 5;

};
};

Event Timeline

Killzone_Kid edited Additional Information. (Show Details)
Killzone_Kid set Category to Multiplayer.
Killzone_Kid set Reproducibility to Always.
Killzone_Kid set Severity to None.
Killzone_Kid set Resolution to Open.
Killzone_Kid set Legacy ID to 2000275093.May 7 2016, 5:55 PM
Bohemia added a subscriber: AD2001.Feb 9 2014, 2:34 AM