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Radius of inventory vicinity not large enough
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Description

If you are trying to get gear from a dead unit or a pile of dead units it will be very difficult. Most of the time you will get only a single rifle instead of the body you want to access. It would be nice to have the vicinity box on the left side on the inventory menu be a 3m radius or maybe even more. That way you just go near the body and press the inventory button and it will show everything in that radius. Bodys will be shown separately and you click on the body and then see all the kit they are wearing to access.

Details

Legacy ID
685059384
Severity
None
Resolution
Open
Reproducibility
Always
Category
Inventory
Steps To Reproduce

Go up to a dead unit and try to access the units gear instead of rifle. Do the same with a group of dead units that are all close to one another.

Event Timeline

Ghost edited Steps To Reproduce. (Show Details)Feb 7 2014, 12:51 PM
Ghost edited Additional Information. (Show Details)
Ghost set Category to Inventory.
Ghost set Reproducibility to Always.
Ghost set Severity to None.
Ghost set Resolution to Open.
Ghost set Legacy ID to 685059384.May 7 2016, 5:54 PM
AD2001 added a subscriber: AD2001.May 7 2016, 5:54 PM
AD2001 added a comment.Feb 7 2014, 2:52 PM

Already reported and I don't know why people consider this an issue. Just look at the body instead of the weapon when opening the gear.

Ghost added a subscriber: Ghost.May 7 2016, 5:54 PM
Ghost added a comment.Feb 7 2014, 2:56 PM

Where is this reported? Also its not that easy some times as mentioned

AD2001 added a comment.Feb 7 2014, 3:12 PM

I can't find the ticket right now, but we can just wait for a moderator to do that.

Already reported and I don't know why people consider this an issue. Just look at the body instead of the weapon when opening the gear.

The problem is that sometimes you're looking at body, but the game has other opinion. Upvoted until we find the original ticket.

When i'm looking at a body i always succeed to loot him, even from a distance which is superior at my character's arm. So more than enough for me, maybe issue had been fixed now!!