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Multiplayer Group Markers/Crosshairs do not support realistic/tactical gamplay
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Description

The problem is the Group Markers that display on screen, currently as a Hexagon. We should have the option to disable these markers via a module, or even possibly a script. Having the group markers may be useful for beginners maybe even some veterans, however Using tactics like marking LZ's or pick up sites with smoke or chem lights is virtually useless as you can see them from 20k out due to the Hexagon.We still attempt to practice it, but what is the urgency of picking up smokes(day) or chemlights (night) For methods of marking when the mark is already clearly visible on the map? Also the crosshair, if you can master the art of aiming with your crosshair, the use of a scope unless you are sniping is rendered useless as well, you can quickly line up your enemy in your on screen cross hair and open fire until he drops eliminating the need for a proper site/scope on your weapon.

Details

Legacy ID
3608264690
Severity
None
Resolution
Open
Reproducibility
Always
Category
Visual-GUI
Steps To Reproduce

Play Multiplayer game modes with a group of friends or random human players.

Event Timeline

clementsx edited Steps To Reproduce. (Show Details)Feb 4 2014, 6:12 AM
clementsx edited Additional Information. (Show Details)
clementsx set Category to Visual-GUI.
clementsx set Reproducibility to Always.
clementsx set Severity to None.
clementsx set Resolution to Open.
clementsx set Legacy ID to 3608264690.May 7 2016, 5:53 PM
AD2001 added a subscriber: AD2001.May 7 2016, 5:53 PM
AD2001 added a comment.Feb 4 2014, 3:10 PM

You can already disable both of theses in the difficulty settings.
/downvoted

For single player you surely can. For MP which was clearly in the title you cannot. /downvote AD2001 -

This is why nothing gets fixed in this game, because people think they know how to fix it. This has been attempted on many levels. If you like to play the game singleplayer it is simple to go into game settings and remove friendly/enemy tags and be done with it, but that counts towards AI, not towards other human players.

AD2001 added a comment.Feb 4 2014, 5:30 PM

If you're hosting the server you can do it as well. If you aren't, scripting is going to help you.

Uh. Yes you can. If people could just decide their difficulty individually it'd be extremely unbalanced.

The server decides the difficulty. If you don't want the markers, make or play on a server that doesn't have the difficulty set to easy.

I run a dedicated server, and have set the difficulty on elite and to no avail, group markers still present