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Some mods aren't being activated at resuming a savegame
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Description

Ever since Arma II (at least), this problem has been present: Usually mods are, if configured right and loaded properly, active as long as you play multiplayer or start a new single player mission. But as soon as you resume to a savegame, some mods are no longer active.
In most cases mods that have a key-combination to have their functions toggled (for example Strg+R for Outlaw's Mag Repack, or something else defined in a userconfig-file) or that are being toggled via the action menu, are no longer available in a resumed savegame, although they're being properly loaded and seem to be active in the main menu.
That way playing the single player campaign (for example) is not as much fun as it could be.

Additionally the mods are being written into the save game. Deactivating the mods renders it impossible to resume to the very same save game. So you have to have those mods activated although you can't use them. That's almost the most annyoing thing about this 'bug'.

Please make this a priority to fix, as this problem is not very modding-community-friendly.

Details

Legacy ID
3359807664
Severity
None
Resolution
Open
Reproducibility
Always
Category
Modding
Steps To Reproduce
  1. Start Arma with mods like Outlaw's Mag Repack, STHud, VTSGesture or VTSWeaponResting. (It's not dependant on the way to activate the mods, either via startup parameters, via the in-game menu or via an external launcher like Play WithSix. Equally it's the same in dev-branch and stable.)
  2. Start a single player mission or the single player campaign.
  3. Save game.
  4. Resume to save game.
  5. Notice that some mods (like the ones mentioned above) are no longer available in game although still being active in the main menu.
Additional Information

Here's an additional link to one of the threads in the forums about this problem:
http://forums.bistudio.com/showthread.php?170378-Mods-won-t-load-from-a-save-game

Event Timeline

Belbo edited Steps To Reproduce. (Show Details)Jan 26 2014, 6:58 PM
Belbo edited Additional Information. (Show Details)
Belbo set Category to Modding.
Belbo set Reproducibility to Always.
Belbo set Severity to None.
Belbo set Resolution to Open.
Belbo set Legacy ID to 3359807664.May 7 2016, 5:50 PM
Bohemia added a subscriber: AD2001.Jan 26 2014, 6:58 PM