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High Command Module don't work with teamswitch
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Description

When I use High Command Module synchronized with playable team, it bugs if I switch on the team leader.
With High Command module, I can order movment to the Team Leader, but if any player switch in this team leader aned after switch in another soldier, the team leader doesn't obey to any order.

Details

Legacy ID
3593760232
Severity
None
Resolution
Open
Reproducibility
Always
Category
AI Control / Commanding
Steps To Reproduce

In editor, create a general synchronised with "HIGH COMMAND COMMANDER" ane a Team synchronised with "HIGH COMMAND SUBORDINATE". All the soldier are playable and in the description file of the mission, you enable teamswitch with "respawn=SIDE;
respawndelay=1;"

In game, when you are the general, you can give order to the team with HighComman Module, but if you switch in the theam leader and after switch in the general, the general will not obey to any order. He simply stay in position and do anything.

Event Timeline

Raph_VR edited Steps To Reproduce. (Show Details)Jan 26 2014, 11:07 AM
Raph_VR edited Additional Information. (Show Details)
Raph_VR set Category to AI Control / Commanding.
Raph_VR set Reproducibility to Always.
Raph_VR set Severity to None.
Raph_VR set Resolution to Open.
Raph_VR set Legacy ID to 3593760232.May 7 2016, 5:50 PM