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AI always return to formation
Assigned, WishlistPublic

Description

I created a .fsm file to test the AI formation restrained.
I placed a AI group and a player on editor-map an start my .fsm file for each AI units init line.
The .fsm order doStop and give each unit a new position with doMove.
I created a Sign_Arrow_Blue_F at the new positions, to show that new position.

If you start the mission you can see that the AI move to the new posiotion, but if the AI reach the position, the AI says "ready" and move back to the leader and insert it into a formation.
There is no doFollow given.
{F23056}

Details

Legacy ID
3765339107
Severity
None
Resolution
Open
Reproducibility
Always
Category
AI Issues
Steps To Reproduce

Use my .pbo file and take a look.

Additional Information

This is testet in 1.11.114344

Event Timeline

Pillord edited Steps To Reproduce. (Show Details)Jan 17 2014, 7:42 PM
Pillord edited Additional Information. (Show Details)
Pillord set Category to AI Issues.
Pillord set Reproducibility to Always.
Pillord set Severity to None.
Pillord set Resolution to Open.
Pillord set Legacy ID to 3765339107.May 7 2016, 5:45 PM
Bohemia added a subscriber: AD2001.Jan 17 2014, 7:42 PM
oukej added a comment.Sep 9 2015, 2:33 PM

Hey, thank you for the report.

See https://community.bistudio.com/wiki/doMove for more info.

Have you tried using doStop after the unit reaches the destination? That should do the trick.