When using the built-in loadingscreen feature (startLoadingScreen command), and having a waitUntil or sleep while the loading screen is on, will freeze the client after a certain time (not necessarily crash; Windows just sees it as 'Non-responsive', if you progress the loadingbar later it's fine).
Description
Description
Details
Details
- Legacy ID
- 2487780256
- Severity
- None
- Resolution
- No Bug
- Reproducibility
- Always
- Category
- Game Freezes
Steps To Reproduce
Try this script:
startLoadingScreen [""];
sleep 20;
progressLoadingScreen 0.5;
sleep 20;
endLoadingScreen;
Run game windowed mode, try clicking on something outside of the window and then returning focus while the loading screen is on. You'll see Windows marks it as non-responsive.