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"doArtilleryFire" and "commandArtilleryFire" do not follow number of rounds to fire
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Description

If I pass 0 as number of rounds to fire to either "doArtilleryFire" or "commandArtilleryFire" commands, the output could be 5 or else rounds fired in succession instead of 0

Expected: AI should aim the arty at the target but not fire.

Details

Legacy ID
3192476557
Severity
None
Resolution
Open
Reproducibility
Always
Category
Scripting
Steps To Reproduce

pass 0 as an argument for amount of round to fire to either "doArtilleryFire" or "commandArtilleryFire" commands

Event Timeline

Killzone_Kid edited Additional Information. (Show Details)
Killzone_Kid set Category to Scripting.
Killzone_Kid set Reproducibility to Always.
Killzone_Kid set Severity to None.
Killzone_Kid set Resolution to Open.
Killzone_Kid set Legacy ID to 3192476557.May 7 2016, 5:42 PM
Bohemia added a subscriber: AD2001.Jan 3 2014, 9:13 PM