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canDrag = 1 does not work with activeText (type 11) as suggested by the config viewer
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Description

Searching in the config viewer, you guys use canDrag = 1 on the activeText controls in the inventory dialog, suggesting that this is the way to drag active text. However, it didn't work when I applied the command. Not sure if the method used is an integral part of the game engine or what. But it would be nice to be able to simply drag an active text control.

Details

Legacy ID
993138080
Severity
None
Resolution
Open
Reproducibility
Always
Category
Feature Request
Additional Information

configfile >> "RscDisplayInventory" >> "controls" >> "SlotPrimaryMagazine" >> "canDrag"

Event Timeline

Iceman77 edited Steps To Reproduce. (Show Details)Dec 17 2013, 8:49 AM
Iceman77 edited Additional Information. (Show Details)
Iceman77 set Category to Feature Request.
Iceman77 set Reproducibility to Always.
Iceman77 set Severity to None.
Iceman77 set Resolution to Open.
Iceman77 set Legacy ID to 993138080.May 7 2016, 5:38 PM
Bohemia added a subscriber: AD2001.Dec 17 2013, 8:49 AM