Searching in the config viewer, you guys use canDrag = 1 on the activeText controls in the inventory dialog, suggesting that this is the way to drag active text. However, it didn't work when I applied the command. Not sure if the method used is an integral part of the game engine or what. But it would be nice to be able to simply drag an active text control.
Description
Description
Details
Details
- Legacy ID
- 993138080
- Severity
- None
- Resolution
- Open
- Reproducibility
- Always
- Category
- Feature Request
Additional Information
configfile >> "RscDisplayInventory" >> "controls" >> "SlotPrimaryMagazine" >> "canDrag"