Page MenuHomeFeedback Tracker

TOH and Driving Physic back into the game!
New, WishlistPublic


I found this youtube video and was shocked in two ways.

First it was awesome to see that in the game (thats why I actually bought this game)

Second, it was removed from the game.
Because, (maybe) the average player couldnt handle this level of difficulty.

Please bring it back in the game.


Legacy ID
Feature Request

Event Timeline

LtRyan edited Steps To Reproduce. (Show Details)Nov 30 2013, 3:49 PM
LtRyan edited Additional Information. (Show Details)
LtRyan set Category to Feature Request.
LtRyan set Reproducibility to N/A.
LtRyan set Severity to None.
LtRyan set Resolution to Open.
LtRyan set Legacy ID to 4112538947.May 7 2016, 5:33 PM

What exactly has changed from the video and the current state of Arma 3?
Can we see comparisons?

Thumtac added a subscriber: Thumtac.May 7 2016, 5:33 PM

I'm pretty sure hes talking about how the heli slams into the ground and stops. I remember when people first tried the alpha and hated this aspect of how the heli performed and thus it was tweaked to slid a little like arma 2 did, so you could do fast take offs and landings.

Not sure what he's pointing out with the second, vehicles act mostly the same. The only difference is they got rid of that annoying screeching sound, even when doing a tiny smooth turn that sound would just go out of control.

-My two cents

LtRyan added a subscriber: LtRyan.May 7 2016, 5:33 PM

I`m talking about the flight physic for arma.
in this arma dev version (youtube video) worked this physic
and btw the guy in the video explain every difference

sliding works in the latest arma3 version

(Can we see comparisons?) Fly in TOH and A3, then you feel the diffrence

AD2001 added a subscriber: AD2001.May 7 2016, 5:33 PM

Read the description of the video.

"EDIT: Rumors are that ARMA 3 Alpha has not incorporated TOH flight models so the information contained in this video may not be accurate concerning that point"