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Acceleration sound cuts when tracked vehicles turn while moving
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Description

I noticed the engine acceleration sound cuts off when making a turn in any of the tracked vehicles. It should still persist as the vehicles are still in motion, and not go all stealth mode. To be clear, the engine sound cuts off only when your either traveling forwards/backwards and you press A or D to turn. The engine sound fades out and you just coast silently with the track sound rustling, yet the tank is still going forwards. It's a shame cus holding A or D Makes a wonderful engine revving sound and could be used instead of the silence, or just use the normal acceleration sound, would probably work better.

This is the only thing that bugs me about tracked vehicles in Arma 3, other than that they sound freaking awesome.

Details

Legacy ID
1814629625
Severity
None
Resolution
Open
Reproducibility
Always
Category
Sound
Steps To Reproduce

Get in a tracked vehicle
Hold forward key
accelerate
make a turn and listen to silence

Alternatively ---

Hold A or D
Then hold forwards key

-Notice the horrible silence D:

Event Timeline

Thumtac edited Steps To Reproduce. (Show Details)Nov 30 2013, 8:27 AM
Thumtac edited Additional Information. (Show Details)
Thumtac set Category to Sound.
Thumtac set Reproducibility to Always.
Thumtac set Severity to None.
Thumtac set Resolution to Open.
Thumtac set Legacy ID to 1814629625.May 7 2016, 5:33 PM