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The mid rotor of the hellcat destroys when units enter ride on back
Closed, ResolvedPublic

Description

If the engine is running and someone gets in in the back of the hellcat the mid rotor gets destroyed {F22844}

Details

Legacy ID
297353361
Severity
None
Resolution
Duplicate
Reproducibility
Always
Category
Health System

Event Timeline

antonfroberg edited Additional Information. (Show Details)
antonfroberg set Category to Health System.
antonfroberg set Reproducibility to Always.
antonfroberg set Severity to None.
antonfroberg set Resolution to Duplicate.
antonfroberg set Legacy ID to 297353361.May 7 2016, 5:31 PM

When engine is on it would seem like that just having a character or a tall enough object below the main rotor is enough to break it, even though no visual collision is happening.

Edit: Here's two screenshots off of a situation where the mrot breaks immediately when engine is turned on: http://i.imgur.com/Rr8kXwI.jpg http://i.imgur.com/NjWDtyW.jpg

Please notice how the blade looks to be positioned in the world in different views, I'm not sure if that has something to do with the collision problem or if it's a independent case of its own or if that's intended to look like that (for optimization reasons).

As I'm new to this medium, I accidentally attached one of the pics to this issue as I thought I only we're attaching them to this note. Sorry for any inconvenience!

I've noticed this happening as well, and it's pretty game-breaking when it does happen.

Duplicate of this 0016456, please monitor that.