It would be nice to allow model.cfg to be overridden in CfgVehicles so additional features could be added to existing models to make the compatible with other mods (specifically the ability to add new animations).
Description
Description
Details
Details
- Legacy ID
- 2533658180
- Severity
- None
- Resolution
- Open
- Reproducibility
- N/A
- Category
- Feature Request
Additional Information
Obviously this already exists someplace in the code because non-binarized models load a paired model.cfg file, hopefully it'd be easy enough to add this ability via a config path and using the model name in the config model entry to pair the right model.cfg entries.