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Hide animation type does not work on character models.
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Description

When using a model.cfg animation of type hide on a character model the command does not work.

The source is user and using the animate command there is no result on any LOD (reso lod is still there, hit lod is still there). The animationPhase command returns the correct value, and the animations DO work in Buldozer.

This command should perform the same as it does on any other model and remove the geometry from rendering as well as other interactions like impact and collision calculations.

Details

Legacy ID
622890045
Severity
None
Resolution
Open
Reproducibility
Always
Category
Modding
Steps To Reproduce

Add a hide animation to any geometry in a character model in the model.cfg, add related AnimationSources entry in CfgVehicles entry. Attempt to animate using animate command. Change is not animated, double check value with animationPhase command.

Event Timeline

Nou edited Steps To Reproduce. (Show Details)Nov 22 2013, 1:54 AM
Nou edited Additional Information. (Show Details)
Nou set Category to Modding.
Nou set Reproducibility to Always.
Nou set Severity to None.
Nou set Resolution to Open.
Nou set Legacy ID to 622890045.May 7 2016, 5:29 PM
Bohemia added a subscriber: AD2001.Nov 22 2013, 1:54 AM