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"alive! Target" Condition not working
Closed, ResolvedPublic

Description

In the Editor Mode I am trying to create a mission that when a specific character dies the game ends, when i try to use the "alive! Target" in the condition it doens't work it reproduces an error ( "Alive: Type Bool , expected object" ).
It used to work before the latest patch , I don't know if its a bug or something changed in this.

Details

Legacy ID
3609110032
Severity
None
Resolution
No Bug
Reproducibility
Always
Category
Editor
Steps To Reproduce

Go to editor mode , place a trigger , in Condition place " alive! Target " , and press OK

Event Timeline

PSK_Whiplash edited Additional Information. (Show Details)
PSK_Whiplash set Category to Editor.
PSK_Whiplash set Reproducibility to Always.
PSK_Whiplash set Severity to None.
PSK_Whiplash set Resolution to No Bug.
PSK_Whiplash set Legacy ID to 3609110032.May 7 2016, 5:26 PM