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AI Divers in "COMBAT" behaviour are extremely slow (and have bad pathfinding) underwater
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Description

As per title:

AI divers, once in "combat" behaviour move very slowly and often move in a circuitous route to get to their waypoint if they are swimming.

They are fine in "aware", "careless", and "safe".

Similar problems occur if they are in "stealth".

If you give them a waypoint using "safe" or "aware", they are fine up until an enemy is detected, and then they slow right down.

{F22752}

Details

Legacy ID
3575268575
Severity
None
Resolution
Open
Reproducibility
Always
Category
AI Issues
Steps To Reproduce

Download and install attached mission.

Once mission is running, go to the map screen

Then accelerate time if you like.

Watch the two groups try and get to their waypoints. The dots are placed every 5 seconds.

Green dots = leader position for group in "aware"

Red dots = leaders position for group in "combat".

You should see the green dots reach their destination in good time, whereas the other group flounders around and often climbs up on the shore.

Event Timeline

DasAttorney edited Additional Information. (Show Details)
DasAttorney set Category to AI Issues.
DasAttorney set Reproducibility to Always.
DasAttorney set Severity to None.
DasAttorney set Resolution to Open.
DasAttorney set Legacy ID to 3575268575.May 7 2016, 5:25 PM
Bohemia added a subscriber: AD2001.Nov 14 2013, 6:52 PM