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Player can get stuck if using playAction (or playActionNow)
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Description

Its possible to get the player stuck if using playAction and the player performs the given steps
(check YT video to get it more clear)
http://youtu.be/bTho8rWb2H8

how bug was found:
i tried to force the player to a specific stance when a specific variable was at a specific value

ExampleScript:
this addEventHandler["AnimChanged",
{
if((_this select 1) == "AmovPercMrunSrasWrflDf") then
{

		(_this select 0) playActionNow "PlayerProne";

};
}];

Details

Legacy ID
59140707
Severity
None
Resolution
Open
Reproducibility
Always
Category
Scripting
Steps To Reproduce

---Requirements---

  1. create a new empty mission and place a unit inside
  2. add the given script to the init line (check description)
  3. Preview it

---To Reproduce---

  1. Start moving forward (and keep pressing your specific key for it)
  2. when moving again, press your key for getting into the erected stance (ArmA 2 was default C)
  3. wait until youre prone again
  4. try to get into the erected stance again (will not be possible)

Event Timeline

X39 edited Steps To Reproduce. (Show Details)Nov 9 2013, 10:47 PM
X39 edited Additional Information. (Show Details)
X39 set Category to Scripting.
X39 set Reproducibility to Always.
X39 set Severity to None.
X39 set Resolution to Open.
X39 set Legacy ID to 59140707.May 7 2016, 5:22 PM
Bohemia added a subscriber: AD2001.Nov 9 2013, 10:47 PM
X39 added a subscriber: X39.May 7 2016, 5:22 PM