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HUD element for Walk & Combat states + Interaction Crosshair
New, WishlistPublic

Description

As it is often frustrating to tell if walk and combat states are toggled on without moving or in some situations (walk + combat + aim for example) it would be very beneficial for players to have access to a HUD element that allowed us to tell at a glance what toggles they currently have on.

This also addresses players discerning what states they have on while they are unarmed.

Details

Legacy ID
812802774
Severity
None
Resolution
Open
Reproducibility
Have Not Tried
Category
Feature Request
Additional Information

I am aware of 0006724 and 0001817.

Event Timeline

machineabuse edited Additional Information. (Show Details)
machineabuse set Category to Feature Request.
machineabuse set Reproducibility to Have Not Tried.
machineabuse set Severity to None.
machineabuse set Resolution to Open.
machineabuse set Legacy ID to 812802774.May 7 2016, 5:20 PM

Removed the second half request for interaction crosshair as there is already a pipper implemented when scrolling the mouse wheel for that purpose :) The first bit about a HUD element for movement state still stands!

gutsnav added a subscriber: gutsnav.May 7 2016, 5:20 PM

This is a much needed feature.