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Rain/Thunder needs better SFX
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Description

The update to rain is great, but as I stood there in the editor, I realized I didn't *feel* like I was in the rain. I think the best way to improve the immersion of rain, with the lowest demand on computers, it to simply improve the sound effects.

When its pouring rain, you have to shout at the people next to you just so they can hear you. Right now the sound loop for rain is like a light drizzle, not a downpour required for higher levels of Rain (like over 50 on the slider in the editor).

Frankly, the worst part is the thunder (or what is trying to pass as thunder). When lightning shoots across the horizon, it shouldn't have this weak "crack" but instead of this low, rolling boom that sort of creeps up on you. With lightning at 100 on the slider, I've seen some fairly large strikes of lightning and only hear a creak, like someone opening a rusty door. I know the lightning we see is in the distance, but it should still bring power with its thunder. When you see lightning, you should hold your breath in anticipation for the roar that rolls over the hills. Instead it just sounds like one of your mates is eating a cracker.

Details

Legacy ID
2417039059
Severity
None
Resolution
Open
Reproducibility
N/A
Category
Sound
Steps To Reproduce

Set Overcast, Rain, and Lightning to 100 on the editor slider, preview, and close your eyes.

Event Timeline

GMJaken edited Steps To Reproduce. (Show Details)Oct 31 2013, 11:14 PM
GMJaken edited Additional Information. (Show Details)
GMJaken set Category to Sound.
GMJaken set Reproducibility to N/A.
GMJaken set Severity to None.
GMJaken set Resolution to Open.
GMJaken set Legacy ID to 2417039059.May 7 2016, 5:17 PM

I've often thought I was hearing gunfire snaps and it turned out to be "thunder". Definitely needs to be fixed.

Shields added a subscriber: Shields.May 7 2016, 5:17 PM

Disagreed, its annoyingly loud already if its raining for long periods of time.