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Increase limits on vertex count per model
Closed, ResolvedPublic

Description

Increase limits on vertex count per model, allowing larger detail objects.

Details

Legacy ID
4101886935
Severity
None
Resolution
Won't Fix
Reproducibility
N/A
Category
Modding

Event Timeline

ProGamer edited Additional Information. (Show Details)
ProGamer set Category to Modding.
ProGamer set Reproducibility to N/A.
ProGamer set Severity to None.
ProGamer set Resolution to Won't Fix.
ProGamer set Legacy ID to 4101886935.May 7 2016, 5:16 PM
Bohemia added a subscriber: Bohemia.May 7 2016, 5:16 PM

Thats not really something they can just up and alter, however more detail can be achieved by using multiple proxies, furthermore by using proxies you are able to add shadow LOD's to each one for a more detailed image overall.

It's too difficult to increase this limit. However our models are made in very high detail and has these limits. You can increase polycount by proxies as NodUnit said, but there are several problems with that, too.
You can increase detail eg. by using pretty CO textures and precise made material with all fx textures.