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Under water/above water Ambiant sound
Assigned, WishlistPublic

Description

It would be nice to be able to switch between the underwater ambient sound and the above one.
The best would be that the switch is automatic by detecting how you are positionned with respect to the sea level. Currently, if you flood Stratis or Altis by adjusting the sea class parameters, you here the cicadas under water ;).

Details

Legacy ID
350905951
Severity
None
Resolution
Open
Reproducibility
N/A
Category
Modding

Event Timeline

Bohemia edited Steps To Reproduce. (Show Details)Oct 22 2013, 11:27 AM
Bohemia edited Additional Information. (Show Details)
Bohemia set Category to Modding.
Bohemia set Reproducibility to N/A.
Bohemia set Severity to None.
Bohemia set Resolution to Open.
Bohemia set Legacy ID to 350905951.May 7 2016, 5:12 PM

You mean, you want a command to disable the ambient water sounds for a unit?

Bohemia added a subscriber: Bohemia.May 7 2016, 5:12 PM

yes and also the ambient sounds on the ground (insects, wind ect.). For me it would be more useful if the switch between ground/underwater ambient sounds was automatic, since the application I have in mind is flooding Altis, but for other things (submarine base maybe?), it could be useful to have a scripting command allowing to completely disable the ambient sound.