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Stop trying to make a balanced game
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Description

Arna 3 is now loosing the Milsim direction Arma 2 had in favour of a balanced game. This seriously needs to change.

"It is important to have a vision, or design, as we call it. If you have a correct one and keep it during the project, you don't need to re-configure assets so often. And the rest is mainly about balancing countermeasures on several levels – armies, units, their strengths and weaknesses. If you compare for example the Ifrit with the Hunter (faster, but less resistant), they are quite different, but still balanced - even in 1-on-1 engagements. The Red and Green armies aren't just a plain mirror of each other, but the conflict isn't as asymmetric as it used to be for example in Arrowhead.

Even if the sides aren't so technically different, balancing in MP proves to be a challenge. Each army should have weak points and strengths. Even more so for the ‘Green’ army (Beta leak). We still think that all sides should be distinguishable yet balanced. In the end, people should be able to come up with interesting strategies for getting the best equipment mix for each side in a MP fight - if we do our work correctly."

Details

Legacy ID
4036281248
Severity
None
Resolution
Open
Reproducibility
N/A
Category
General
Additional Information

Talks about making the game balanced:
http://www.arma3.com/news/report-in-petr-kolar-encoding#.UmHichCXxFI
Talks about Dayz affecting Arma 3's development.
http://www.arma3.com/news/report-in-marek-spanel-ceo#.UmHjDhCXxFJ

This direction away from Arma 2's Milsim like direction needs to be changed. This not trying to promote any hate against Dayz, but rather criticism for Arma heading down the wrong path.

Event Timeline

ProGamer edited Steps To Reproduce. (Show Details)Oct 19 2013, 3:55 AM
ProGamer edited Additional Information. (Show Details)
ProGamer set Category to General.
ProGamer set Reproducibility to N/A.
ProGamer set Severity to None.
ProGamer set Resolution to Open.
ProGamer set Legacy ID to 4036281248.May 7 2016, 5:11 PM