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Enemy callouts a step back from Arma 2.
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Description

When the player or other group members spot an enemy (or any unit) and call out the position, the position is relative to the 'center' of the group. If you have group members who are far away from the rest of the group all of the position callouts become useless and nonsensical. You could have an enemy right next to you and it could be called out as over 1km away depending on the placement of your group. So for example if you have a sniper on overwatch, a medic waiting back in an ambulance, or any other of the infinite situations that arise in a sandbox, you get to listen to this nonsense.

I don't remember this issue in Arma 2. In fact AI on overwatch would advise you of enemies and would reveal their position in relation to you! Likewise the player would say '50 meters from me' or whatever. {F22516}

Details

Legacy ID
2124194583
Severity
None
Resolution
Open
Reproducibility
Always
Category
Design-Sandbox
Steps To Reproduce

Have subordinates in your group far away from you and spot contacts. I uploaded a repro where the player calls out an enemy right in front of him as being 1.5 klicks NW

Event Timeline

mepwaygame edited Additional Information. (Show Details)
mepwaygame set Category to Design-Sandbox.
mepwaygame set Reproducibility to Always.
mepwaygame set Severity to None.
mepwaygame set Resolution to Open.
mepwaygame set Legacy ID to 2124194583.May 7 2016, 5:07 PM
Bohemia added a subscriber: AD2001.Oct 12 2013, 9:28 PM