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"Crosshair off" option also disables Launcher lock and scan cues
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Description

When you select 'crosshair off' you also lose the visual cues in guided AT/AA weapons.

Crosshairs don't appear IRL (!) but in launcher displays the scan/lock cues do.

Details

Legacy ID
530137285
Severity
None
Resolution
Open
Reproducibility
Always
Category
Ingame UI
Steps To Reproduce

Set crosshairs to off in server settings, equip MRPL or PCML

Event Timeline

javelin10 edited Additional Information. (Show Details)
javelin10 set Category to Ingame UI.
javelin10 set Reproducibility to Always.
javelin10 set Severity to None.
javelin10 set Resolution to Open.
javelin10 set Legacy ID to 530137285.May 7 2016, 5:06 PM
Bohemia added a subscriber: AD2001.Oct 8 2013, 10:52 PM
ocf81 added a subscriber: ocf81.May 7 2016, 5:06 PM
ocf81 added a comment.Oct 9 2013, 2:24 PM

This is something that has always been a problem in the Arma series, and it has always bugged me. +1

BIS could also opt to vastly improve the HUD code so it becomes more interactive, and solve it that way. I know that would mean a HUD implementation for th esights of many more types of weapons, like launchers for example. On the other hand it would also improve realism a lot.