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Helo flight model inconsistent
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Description

The fact you can roll and pitch so fast, with total disregard of the physical motion of the copter is absurd.

I am not saying there should be a limitator but maybe it's better to slow down the reaction time of the vehicle to the movement of the lever/joystick/mouse.

The helo is essentially moving the same way the turret of a UAV does. It's not how it works in a real flight model.

Details

Legacy ID
1592059421
Severity
None
Resolution
Open
Reproducibility
Always
Category
Game Physics
Steps To Reproduce

Hover, then disengage the autohover and pitch forward.
The helo will almost immediately go vertical and this is NOT the way it should work.

Event Timeline

GShock edited Steps To Reproduce. (Show Details)Oct 4 2013, 3:02 PM
GShock edited Additional Information. (Show Details)
GShock set Category to Game Physics.
GShock set Reproducibility to Always.
GShock set Severity to None.
GShock set Resolution to Open.
GShock set Legacy ID to 1592059421.May 7 2016, 5:03 PM
Bohemia added a subscriber: AD2001.Oct 4 2013, 3:02 PM