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Task Succeeded notification displays multiple times
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Description

Set Task State synchronized to a trigger will cause the cause the task succeeded notification to display multiple times in dedicated server multiplayer missions.

The Task is created by the module to be visible for All Playable Units.

Set Task state (Failed) will only display failed notification once when synched to similar trigger

Details

Legacy ID
3316320766
Severity
None
Resolution
Open
Reproducibility
Always
Category
Design-Mission
Steps To Reproduce

Multiplayer mission with several clients connected to dedicated server.

Module : Create Task to be visible to all playable units.
Module : Set Task state synchronized to a trigger and the create task module

Complete the task.

Event Timeline

tgb edited Steps To Reproduce. (Show Details)Sep 30 2013, 4:26 AM
tgb edited Additional Information. (Show Details)
tgb set Category to Design-Mission.
tgb set Reproducibility to Always.
tgb set Severity to None.
tgb set Resolution to Open.
tgb set Legacy ID to 3316320766.May 7 2016, 5:00 PM
Bohemia added a subscriber: AD2001.Sep 30 2013, 4:26 AM