Hi - I've been happily using the setobjecttexture command on a custom uniform and then having it appear on multiplayer using the following script:
_unit = _this select 0;
_texture = _this select 1;
_unit setObjectTexture _texture;
in conjunction with this via the init. line: [[S1,0,"Images\SAS_Uniform_01.paa"],"fnc_objecttexture",nil,false] spawn BIS_fnc_MP;
It's been alright for a week. Now I try to play my scenario and everybody is in their underwear. What gives? Is this a glitch? Spent ages trying to get it to work, had it working, then the latest patch seems to have made it stop working. It works fine in the editor, but when I export it to the single player mission it stops working.