AI Gunners will only fire one round at a time when using their AWS (gun). They will pause for a second or so before then firing another round, as opposed to either firing a burst or just going full auto until the target has been killed/destroyed. This seems to be more common when you're in a closer range to the target (1000m or less would be my best guess)
Description
Description
Details
Details
- Legacy ID
- 2808636116
- Severity
- None
- Resolution
- Open
- Reproducibility
- Sometimes
- Category
- AI Issues
Steps To Reproduce
- Go into the Attack Helicopter showcase. When engaging the artillery pieces, the gunner will either not fire his cannon at all, or will fire a single shot, as opposed to a burst or full auto
- Place an AH-99 or Mi-48 in the editor, place random number of enemy infantry on the ground, and let the AI gunner attempt to engage the targets
Additional Information
Maybe in the future, have a burst limit, or have it so every time you pull the trigger, the gun will fire a minimum 10 round burst, that can be adjusted to 10-20-50-100 rd bursts, much like that of a real life AH-64D