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AI Helicopter gunners only fire 1 round at a time with the cannon
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AI Gunners will only fire one round at a time when using their AWS (gun). They will pause for a second or so before then firing another round, as opposed to either firing a burst or just going full auto until the target has been killed/destroyed. This seems to be more common when you're in a closer range to the target (1000m or less would be my best guess)


Legacy ID
AI Issues
Steps To Reproduce
  1. Go into the Attack Helicopter showcase. When engaging the artillery pieces, the gunner will either not fire his cannon at all, or will fire a single shot, as opposed to a burst or full auto
  2. Place an AH-99 or Mi-48 in the editor, place random number of enemy infantry on the ground, and let the AI gunner attempt to engage the targets
Additional Information

Maybe in the future, have a burst limit, or have it so every time you pull the trigger, the gun will fire a minimum 10 round burst, that can be adjusted to 10-20-50-100 rd bursts, much like that of a real life AH-64D

Event Timeline

islesfan186 edited Additional Information. (Show Details)
islesfan186 set Category to AI Issues.
islesfan186 set Reproducibility to Sometimes.
islesfan186 set Severity to None.
islesfan186 set Resolution to Open.
islesfan186 set Legacy ID to 2808636116.May 7 2016, 4:59 PM
Bohemia added a subscriber: AD2001.Sep 28 2013, 5:26 PM