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[FEATURE REQUEST] Create alternative C4 class with triggerWhenDestroyed = 1;
Closed, ResolvedPublic

Description

Something like this:

class DemoCharge_Remote_Ammo_Scripted: DemoCharge_Remote_Ammo
{
triggerWhenDestroyed = 1;
};

What it does is it allows the mission maker to create a stick of C4

c4 = "DemoCharge_Remote_Ammo_Scripted" createVehicle _position;

and detonate it without any hassle and basal

c4 setDamage 1;

Come on, it would only take 3 seconds for a dev to add this and will make so many mission makers happier.

Details

Legacy ID
524067966
Severity
None
Resolution
Fixed
Reproducibility
Always
Category
Config

Event Timeline

Killzone_Kid edited Additional Information. (Show Details)
Killzone_Kid set Category to Config.
Killzone_Kid set Reproducibility to Always.
Killzone_Kid set Severity to None.
Killzone_Kid set Resolution to Fixed.
Killzone_Kid set Legacy ID to 524067966.May 7 2016, 4:58 PM

Judging by a downvote I feel I need to explain this ticket better.

First of all this addition will not affect existing demo charge behaviour in any way. This is a separate class derived from existing class. You will not be able to add it to inventory and use it in game. The only way of being able to use it is to create it with script command, hence the name _scripted.

Creating of this class literally takes 3 lines of code and 3 seconds of developer time but it gives mission maker great flexibility working with C4. For instance, it is currently next to impossible to make a series of C4 charges to explode in sequence. With this new addition this task would be a piece of cake to achieve. This is because in order to remote detonate a charge it must be physically placed by a unit, which makes it very difficult to achive with scripting.

I hope I made enough sense here to convince you in the need for this class.

Heck, I got it wrong all the time, I am sorry :(
I have added the new ammo, could You, please, check it again tomorrow with the update of dev version of the game if it works as You intended? Thanks a lot.

Will do, thanks for the effort!

The actual effort was tiny thanks to Your splendid description, most of the effort was wasted on some paranoid double-thinking that it would require localization and stuff :(

Couldn't find the new class in today's update. Keep my fingers crossed for tomo :)

Muchas gracias amigo! Tuto splendissimo!

http://www.youtube.com/watch?v=kIV0YrWPXig

Can be closed now :)

pettka added a comment.Feb 5 2014, 5:47 PM

Thanks a lot, closing.