While trying to make a helicopter insertion, i noticed that the AI all tried to land on 1 helipad. i put down 3 heli's, 3 landing pads and the troops to drop off. the helicopters when approaching the LZ, all went for 1 landing pad. once 1 had landed the other two would hover above it and then realize that there was already a heli on the pad. eventually they would land correctly but the first FT would be dead already. it seemed as if they all tried to land closest to the loaded troops next way point. (Get in hunter) Then i tried putting down all types of landing pads scattered around the approximate LZ. same thing happened. i put the way point on the landing pad (make a way point while the name of the landing pad is present) same thing happened again. put them farther away... you get it. if it is something i am doing wrong let me know, but in the beta it worked the way i tried now.
Description
Description
Details
Details
- Legacy ID
- 2823944340
- Severity
- None
- Resolution
- Open
- Reproducibility
- Sometimes
- Category
- AI Issues
Steps To Reproduce
- Place helicopters + landing pad + troops to drop off
- give the helicopters a way point to transport unload at the landing zone.
- watch them blow each other up. or annoyingly hover and then realize they're out of place.
Additional Information
heli used: AH-9 Pawnee or the blufor transport of witch i forgot the name :D
Heli way point: Transport unload
troop waypoint: Get In (hunter approx 50 meters from lz)