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When I eject from a moving helo I die instantly.
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Description

When I eject from a moving helo I die instantly. I'm using the eject action to have the players squad eject from a moving helo. It kills us all. Also, if any of the Ai don't die, when they do open their parachutes they instantly die.

Details

Legacy ID
229983134
Severity
None
Resolution
Open
Reproducibility
Always
Category
Engine
Steps To Reproduce

Make a simple paradrop script using the eject command. Iterate through your squad and have each one eject when a waypoint is reached.

Additional Information

Jumping out of helos may not be the conventional way of doing things (maybe this is why it's killing us) but it's not like we have any planes to jump out of.

Event Timeline

PacMan edited Steps To Reproduce. (Show Details)Sep 25 2013, 6:48 AM
PacMan edited Additional Information. (Show Details)
PacMan set Category to Engine.
PacMan set Reproducibility to Always.
PacMan set Severity to None.
PacMan set Resolution to Open.
PacMan set Legacy ID to 229983134.May 7 2016, 4:54 PM
Bohemia added a subscriber: AD2001.Sep 25 2013, 6:48 AM

maybe there should be no "Eject" action at all since it is impractical to eject from a moving heli except for a few (KA-50/52), this however is for the pilots. If you are a passenger then it is a little more practical but sill should be limited to helicopters with a rear hatch like door such as the Mi-8 or Mi-26. It is just too dangerous to jump from the side of a heli.

PacMan added a subscriber: PacMan.May 7 2016, 4:54 PM

Agreed. BUT... it's not like we have any planes to jump out of atm. What I ended up doing was disabling the collision between the helo and the player / group.

Can confirm this.
Ejecting from a passenger seat in any moving chopper will kill the player/his team most of the time.

If you hit the main rotor or tail rotor when ejecting you will be killed. Try coming to a complete stop while hovering and then eject.

this is not because of a chopper, but because of the lack of AI of using halo jumps at all

There is a different ticket covering the issue that AI die when they deploy their parachutes.