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AI still way too accurate over long ranges in Combined Arms showcase
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Description

Hi, the issue here http://feedback.arma3.com/view.php?id=3480 is said to be resolved, however this issue is still present during the mission combined arms. I provided a video to demonstrate: http://www.youtube.com/watch?v=N8QU_JPHAIQ&feature=youtu.be

EDIT: I AM PRONE IN THAT VIDEO, I AM NOT STANDING, I AM LYING PRONE BEHIND A TREE. Even if I hide completely prone behind the tree they can just shoot through it after seconds of being spotted.

In the above video, the enemy AI skill is at 0, and prior to loading that save the group have had absolutely no contact with them, with that save point being the instant they are spotted. Notice that the second time I load the save I get shot immediately, which means immediately upon spotting me they are able to hit me from 400 meters away. This is unrealistic at any difficulty, but definitely should not be present at 0 skill AI, this section of the mission is basically impossible for me right now.

Details

Legacy ID
3584854477
Severity
None
Resolution
Open
Reproducibility
Always
Category
AI Issues

Event Timeline

Hypnotoad edited Additional Information. (Show Details)
Hypnotoad set Category to AI Issues.
Hypnotoad set Reproducibility to Always.
Hypnotoad set Severity to None.
Hypnotoad set Resolution to Open.
Hypnotoad set Legacy ID to 3584854477.May 7 2016, 4:39 PM
Bohemia added a subscriber: AD2001.Sep 11 2013, 6:22 PM

Can those who downvoted this please explain why? I provided video evidence, I really would like to know why this isn't an issue.

pops added a subscriber: pops.May 7 2016, 4:39 PM
pops added a comment.Sep 12 2013, 2:53 PM

In the video you provided you're spotted before the save and you're practically in the open. If you were to switch roles with the AI, you would see someone laying prone firing plenty of bullets with hardly anything that qualifies as cover.

In the second half you make the right decision (just a little too late): getting off that hill into cover.

Note that the AI becomes more accurate the longer they lay down and shoot at you. A few prone AIs will kill you everytime, just like human players would.

"In the video you provided you're spotted before the save"

How could you possibly know this if you don't see what is before the save? I assure you I am not spotted before the save, the moments up to that point are me running up the hill to that spot so I can spot the enemies, while I was running I am out of sight of the enemies as the hill in front of me covers me, there had been absolutely no contact to the group prior to that point. I've also tested multiple times from the autosave (which is before my usersave, in the compound just after the enemies are cleared out, with no contact with the counter attacking enemies) and the result is always the same, spotted instantly with stupidly high accuracy.

Regarding "just like human players", I will repeat what I said in another thread:

"And they are AT soldiers, they are not snipers. I have a magnified scope and I find it very difficult to shoot them even then, it takes me many many shots for the bullet to actually hit the solider targeting me once due to huge spread. Yet, merely with iron sights and standard assault rifles they can easily headshot me after 2 tries max and after about 3 seconds of them spotting me.

Did I mention this is at 0 difficulty? 0 difficulty AI should with iron sights only should NOT be exceptionally better than me at aiming, an OFP and Arma veteran, using a magnified scope. That is insane."

tl;dr: AI AT soldiers without any magnified scope, at absolute minimum difficulty, is massively better than me (an ofp and arma veteran) at long range aiming and firing when I have a magnified scope.

0 difficulty should not mean absolutely impossible to match their accuracy/consistency at long range even with a superior weapon.