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Only one AI can occupy top floor of guard towers
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Description

If an AI is on top floor of guard tower (e.g. Camp Rogain), no other AI can be ordered up there. They just wait at base of tower. If they are on stair landing of guard tower and then are ordered to top floor which is occupied, they can enter a strange, looping animation where they are stepping over something or floating in mid-air. Using current dev build 10-09-2013 EXE rev. 09940.

Details

Legacy ID
2836993983
Severity
None
Resolution
Open
Reproducibility
Always
Category
Visual-Structures

Event Timeline

OMAC edited Steps To Reproduce. (Show Details)Sep 10 2013, 3:40 PM
OMAC edited Additional Information. (Show Details)
OMAC set Category to Visual-Structures.
OMAC set Reproducibility to Always.
OMAC set Severity to None.
OMAC set Resolution to Open.
OMAC set Legacy ID to 2836993983.May 7 2016, 4:38 PM
OMAC added a comment.Mar 25 2015, 3:33 AM

A related issue is that AI cannot reach building on top of military cargo towers on Altis. They will climb to first stair landing, mill around, and then usually fall to ground when trying to go higher. Related to: http://feedback.arma3.com/view.php?id=5477

Edit: using dev build 1.43.129865, a whole squad will ascend to rooms atop military cargo tower if ordered up there, but then all but unit 2 will come back down for no reason (in default "alert" behavior mode with no enemy around). Several soldiers usually fall and get injured during the descent. It is possible that the other units leave the top floor of the tower in order to maintain formation (wedge in this case), but I'm not sure.