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attachTo flatpack problem, still unresoved
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Description

I remember seeing video posted here before when Alpha started about objects getting flatpacked when attached to objects that got destroyed. Seems nothing has been done and it is still quite a major issue, see attached image.

{F22004}

Details

Legacy ID
1965102097
Severity
None
Resolution
Open
Reproducibility
Always
Category
Scripting
Steps To Reproduce

I have attached Titan launcher to collapsed camonet and it got flattened. If I setup tripod, it stands up for a second then gets flattened again. If I enter it as a gunner it is unusable, view is skewed and it won't fire.

Another major problem is if I attach static weapon to a bunker for example I can shoot through bunker like through butter. If I detach it and shoot from inside then projectile collision happens as it should.

Why would you say I need attachto? What if I want a static weapon to not get knocked over? Let's assume I screwed it to the floor? This needs to be fixed!

Event Timeline

Killzone_Kid edited Additional Information. (Show Details)
Killzone_Kid set Category to Scripting.
Killzone_Kid set Reproducibility to Always.
Killzone_Kid set Severity to None.
Killzone_Kid set Resolution to Open.
Killzone_Kid set Legacy ID to 1965102097.May 7 2016, 4:38 PM