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Revealing works only for local units
Closed, ResolvedPublic

Description

Reveal command does not work for players who are not in squadleader position.

Details

Legacy ID
1228103263
Severity
None
Resolution
Fixed
Reproducibility
Always
Category
Multiplayer
Steps To Reproduce

For better reproducing, make sure auto-spotting is disabled in you difficulty options.

  1. Create multiplayer game with and play with other player who knows how to reveal.
  2. You (the host) be the squadleader and let other player be in your squad.
    • he won't be able to spot the targets for you
  3. Switch positions, it will work for both, because the squad will be run locally on other player's computer, but you still are the server.
  4. You as the server will be also able to spot targets in AI led squad, but your buddy won't.
Additional Information

For me it seems the problem is somehow connected with locality in multiplayer.

Not important here, just saying that this bug is also in arma 2. (possible ArmA 1 and OFP too, but can't test it)

Event Timeline

punkatux edited Steps To Reproduce. (Show Details)Sep 4 2013, 8:44 AM
punkatux edited Additional Information. (Show Details)
punkatux set Category to Multiplayer.
punkatux set Reproducibility to Always.
punkatux set Severity to None.
punkatux set Resolution to Fixed.
punkatux set Legacy ID to 1228103263.May 7 2016, 4:28 PM
punkatux edited a custom field.
tarciop added a subscriber: tarciop.May 7 2016, 4:28 PM