Page MenuHomeFeedback Tracker

"Follow" Waypoint
New, WishlistPublic

Description

I'd really like to see a Follow waypoint available in the editor. It would make certain things so much easier, like making a convoy.

Problem/Example: As of right now I'm making a convoy-style mission in which infantry must load and unload from 2 trucks and a Marshall but the problem is I cannot have the vehicles grouped (or else the infantry only want to board one of the vehicles, instead of all of them) so that leaves me having to create 3 whole sets of waypoints, and the trucks and the Marshall dont drive in sync because of this.

If we had "Follow" I could simply sync a Follow waypoint from each of the 2 trucks to the Marshall and save a lot of hassle.

Details

Legacy ID
4127874284
Severity
None
Resolution
Open
Reproducibility
N/A
Category
Feature Request

Event Timeline

Cypher edited Steps To Reproduce. (Show Details)Sep 3 2013, 5:30 AM
Cypher edited Additional Information. (Show Details)
Cypher set Category to Feature Request.
Cypher set Reproducibility to N/A.
Cypher set Severity to None.
Cypher set Resolution to Open.
Cypher set Legacy ID to 4127874284.May 7 2016, 4:27 PM

To solve your specific problem, couldn´t you have them split in 3 groups at the beginning, load each group in a Marshall and then use the Join WP to have them move together?

But a Follow WP might be a nice idea anyhow.

Cypher added a subscriber: Cypher.May 7 2016, 4:27 PM
Cypher added a comment.Sep 9 2013, 3:10 AM

No, I'm afraid that would not work for this. I need them to be getting out and back in several times along the mission. So I can't properly do what I want without either A) Fixing the AI to get into all vehicles in a group rather than only the first vehicle of the group, or B) Adding the Follow waypoint.

There is a 'follow' waypoint type in Arma3 - but it doesn't appear to work. You can use commandfollow or dofollow commands. Alternatively you could use a join waypoint and synch to the lead group. But first prize is getting the follow waypoint type to work.

The follow waypoint does work. They will move up after the unit they are following is a certain amount of meters away from the "following" squad.

@TakeHomeTheCup Nope they have to be grouped with the unit they are to follow. Ungrouped units do not follow. Grouping also applies to unit1 dofollow unit2 and commandfollow. Based on the grouping dependency these commands and the follow waypoint have limited application.