Page MenuHomeFeedback Tracker

All AI vehicles often may stop shooting at anyone (With Repro)
Closed, ResolvedPublic

Description

Time to time suddently all AI controlled vehicles from each side, may stop shooting at anyone. They drive around and point at player with turret, but dont shoot. Happens randomly in my missions even I dont have anything to alter Ai behaviour (e.g. setcombatmodes there). Sometimes bug appear in few minutes, sometimes all work great for ~hour. FPS is smooth and there is no error messages appearing when the issue starts.

Details

Legacy ID
3623583411
Severity
None
Resolution
Duplicate
Reproducibility
Sometimes
Category
AI Issues
Steps To Reproduce

Get my mission Whole Lotta Altis
http://steamcommunity.com/sharedfiles/filedetails/?id=173155826

Use this savegame (should start next to enemy vehicle that isnt shooting).
https://www.dropbox.com/s/i2c163jbzccffjo/savegame.altis.7z

If I have updated the mission in steam, here is the identical version used in the savegame:
https://www.dropbox.com/s/igtoh6ylyxv74tq/SP_WholeLottaAltis.7z

Event Timeline

SaOk edited Steps To Reproduce. (Show Details)Aug 28 2013, 1:04 PM
SaOk edited Additional Information. (Show Details)
SaOk set Category to AI Issues.
SaOk set Reproducibility to Sometimes.
SaOk set Severity to None.
SaOk set Resolution to Duplicate.
SaOk set Legacy ID to 3623583411.May 7 2016, 4:19 PM
SaOk added a subscriber: SaOk.
SaOk added a comment.Aug 28 2013, 1:20 PM

Issue started around the same time when UAV/UGVs were released. Some times also AI units may spot shooting, but that havent happened for me for sometime.

SaOk added a comment.Aug 28 2013, 1:58 PM

I use JSRS2.0 mod that might be needed to play that savegame:
http://forums.bistudio.com/showthread.php?161780-JSRS2-0-WIP-Thread

Issue have been there without mods too.

maturin added a subscriber: maturin.May 7 2016, 4:19 PM

This is probably a legacy issue. APCs loved to suddenly hold fire in ArmA 2.

SaOk added a comment.Sep 7 2013, 8:15 PM

Some players are reporting that setting virtual memory in windows may solve AI issues. For this AI vehicle issue, problems disapeared for me and most of players, when I ended using the old A2 spawnvehicle function. Using now my own script with the new createVehicleCrew-command creating the crew and havent spotted issues after that.

SaOk added a comment.Sep 9 2013, 9:17 PM

This issue seemed to be from faulty 1 setFog [0,0,0];
http://feedback.arma3.com/view.php?id=14240

SaOk added a comment.Sep 9 2013, 9:18 PM

http://feedback.arma3.com/view.php?id=14240

Here is proper repro for the exact issue.