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Missing realism when diving (and suggestions to improve said realism).
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Description

I miss the immersion that you get from real diving (no pun intended).

  • add more layers of waves crashing on the shore.
  • add a trail in the water surface when moving through water at surface level.
  • add a scuba mask hud in 1st person view when diving.
  • add water dripping graphics on said scuba mask hud when the player emerges from diving.
  • add a wealth of clutter/particles/bubbles under water.
  • add more bubbles and a trail of bubbles after the player that floats towards the surface when he swims under water: http://www.youtube.com/watch?v=pk2e6E8HwxY (never mind the music).
  • the diving bubble sounds when swimming under water is good, but needs to be louder, more intense, and not fall completely silent at any time under water.
  • tweak the color filter underwater even more, maybe even blur the vision slightly when under water.
  • when enemies fire upon a diving player from the shore, their bullets should penetrate the surface, slow down and trail underwater. Damage should be very low, almost ignored if they actually hit you under water. Here is an AK47 fired under water (go to 1:59) http://www.youtube.com/watch?v=cp5gdUHFGIQ - here is a Glock .22 http://www.youtube.com/watch?v=502KryEguA0. These are also inspiration for graphics of player guns firing under water.

All these, and probably more good suggestions in the comments, should be implemented to achieve a better immersion experience in underwater missions.

Details

Legacy ID
2088786187
Severity
None
Resolution
Open
Reproducibility
Always
Category
Swimming and Diving
Steps To Reproduce

Play Scuba Showcase.

Additional Information

I have seen numerous posts regarding the clear view of the seabed when floating at surface level and slightly tilting your view downwards, so this post will not include a suggestion to fix that (although I hope those will be voted up as it must be fixed for a good immersion experience) - here is a link for a post if you want to vote those up too:
http://feedback.arma3.com/view.php?id=2256

Also not in these suggestions are blood clouds if hit underwater - here is a link for a post if you want to vote those up too: http://feedback.arma3.com/view.php?id=1718

Event Timeline

Alexander666 edited Additional Information. (Show Details)
Alexander666 set Category to Swimming and Diving.
Alexander666 set Reproducibility to Always.
Alexander666 set Severity to None.
Alexander666 set Resolution to Open.
Alexander666 set Legacy ID to 2088786187.May 7 2016, 4:03 PM

Video links added.

a REBREATHER makes nearly no !BUBBLE! sound.... case it's a CLOSED loop system. The sound would be more like Darth Vadder... :-)

Instead the near shore and any vessel on surface should make a loud noise. And maybe marine life too...