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AI should react accordingly to the volume of your voice
Reviewed, WishlistPublic

Description

With the new ability for AI to detect when you use VON chat nearby, the AI should not be able to detect your use of VON chat the same as if you are screaming or whispering. The Same should apply while using your "radio" meaning side chat, global chat, command chat, and group chat.
If I scream into my mic to my team in group chat, the VON detection of my voice level should play a role in my detection. This would add a huge depth of immersion to the game.

Details

Legacy ID
4006956940
Severity
None
Resolution
Open
Reproducibility
Always
Category
Feature Request
Additional Information

Mods such as ACRE could use this feature to enhance the game even more. Teamspeak integration and mumble integration could also be affected by this allowing for a greater deth of immersion and gameplay.

Event Timeline

ProGamer edited Additional Information. (Show Details)
ProGamer set Category to Feature Request.
ProGamer set Reproducibility to Always.
ProGamer set Severity to None.
ProGamer set Resolution to Open.
ProGamer set Legacy ID to 4006956940.May 7 2016, 4:00 PM
AD2001 added a subscriber: AD2001.May 7 2016, 4:00 PM

I don't think it can be made that each decibel counts or something like that, it should be like 2, maybe 3 different levels of loudness.
/upvoted

There should be a difference between if the player chooses to yell or to whisper.

This would also add another realistic stealth option to the game.

It would also be good if this would affect direct chat hearing range.

AD2001,
It would need more than 3, but each decibel could increase the range by a set amount.

Are you sure that's so easy to make?

Define easy.

Here you are:

  1. Capable of being accomplished or acquired with ease; posing no difficulty: an easy victory; an easy problem.
  2. Requiring or exhibiting little effort or endeavor; undemanding: took the easy way out of her problems; wasn't satisfied with easy answers.
  3. Free from worry, anxiety, trouble, or pain: My mind was easy, knowing that I had done my best.

a. Affording comfort or relief; soothing: soft light that was easy on the eyes.
b. Prosperous; well-off: easy living; easy circumstances.

  1. Causing little hardship or distress: an easy penalty; a habit that isn't easy to give up.
  2. Socially at ease: an easy, good-natured manner.

a. Relaxed in attitude; easygoing: an easy disposition.
b. Not strict or severe; lenient: an easy teacher; easy standards.

  1. Readily exploited, imposed on, or tricked: an easy mark; an easy victim.

a. Not hurried or forced; moderate: an easy pace; an easy walk around the block.
b. Light; gentle: an easy tap on the shoulder.

  1. Not steep or abrupt; gradual: an easy climb.
  2. Economics

a. Less in demand and therefore readily obtainable: Commodities are easier this quarter.
b. Plentiful and therefore at low interest rates: easy money.

  1. Promiscuous; loose.

adv.

  1. Without haste or agitation: Relax and take it easy for a while.
  2. With little effort; easily: success that came too easy.
  3. In a restrained or moderate manner: Go easy on the butter.
  4. Without much hardship or cost: got off easy with only a small fine.

Just kidding, I meant it doesn't take too long, I wouldn't want the game delayed. I think 3 levels are sufficient, but that's just my opinion.

I would say at least 10 level so it doesn't appear "clunky". Though the range based on decibels would be better.

Easy Peasy. Just remove this feature entirely.