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Keys can be assigned that control other functions with no warning
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Description

Normally when you try to assign a key that is already bound, a warning appears indicating that the key is already bound to another action. This is not the case for certain actions in "vehicle movement". Specifically, "car fast forward" and "car slow forward" can be assigned the keys E and Q respectively, even though those keys are by default bound to "turn in" and "turn out" respectively. No warning appears that says the keys are already bound, it just lets them be.

Details

Legacy ID
2350261414
Severity
None
Resolution
Open
Reproducibility
Always
Category
Controls
Steps To Reproduce

Go to the "Vehicle Movement" section of Controls. There, assign "Car fast forward" and "Car slow forward" the keys E and Q respectively. If not already bound, assign "Turn in" and "Turn out" the keys Q and E respectively. The game should let you bind those keys without saying they are already in use.

Event Timeline

TROPtastic edited Additional Information. (Show Details)
TROPtastic set Category to Controls.
TROPtastic set Reproducibility to Always.
TROPtastic set Severity to None.
TROPtastic set Resolution to Open.
TROPtastic set Legacy ID to 2350261414.May 7 2016, 3:59 PM
TROPtastic added a subscriber: TROPtastic.

Bump in the hope of increasing visibility

bump,bug still in effect